Patch 1.0.3 - New Sound System


Hello! Today I rewrote the Sound Effect System of the game! Before that it was basically non-existent and as such sound effects were very un-optimized, because in how much of a hacky way I implemented them for the enemies and other stuff in game.

Each source of 3D sound creates load on the game and before this rewrite there were ~1307 sound sources, which was REALLY bad for the performance, even if not all of them were active at ones.

Now, after the rewrite, the game uses only around 95 at max and this amount is no longer dependent on the amount of enemies. It is practically static. I think the numbers say for themselves how much better it is.

Files

Blue Wyrm VULKAN renderer (the main one) 108 MB
18 hours ago
Blue Wyrm OpenGL for older PC's (wont work on Windows 11!!) 108 MB
18 hours ago

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I hope you can excuse my terrible grammar here and weird mistakes. I am currently sick with bronchitis and my brain is not working very well.

I hope you feel better soon!!!